Not sure if there's a thread on this, but oh well.Everyone loves hax! Post em here if you have any silly hacks/edits.I replaced the blonde effect with Uboa, and came down to see the original uboa. :B
Not sure if there's a thread on this, but oh well.
Everyone loves hax! Post em here if you have any silly hacks/edits.
I replaced the blonde effect with Uboa, and came down to see the original uboa. :B
Well, I hacked Pipi inOther than that, nothingExcept getting two Blonde Hair's and I don't even know how I did it
Pipi is so creepy looking. :cI'm trying to find out how to put an effect in. I made a sprite, and I'm trying to figure out .xyz files, mainly because the transparency isn't working. Then comes the programming, which I'm slightly understanding. :B
Pipi is so creepy looking. :c
I'm trying to find out how to put an effect in. I made a sprite, and I'm trying to figure out .xyz files, mainly because the transparency isn't working. Then comes the programming, which I'm slightly understanding. :B
You need a 256 color BMP and RPG Makerjust import the file through RPGMaker and select the transparent color when it does
>>3685I found that out a while ago. :B Now for programming stuff.Edit: The color keeps going from gray to a really desaturated blue when I save as a 256 color .bmp. whaaaaat Last edited 10/06/10(Thu)20:04.
>>3685I found that out a while ago. :B Now for programming stuff.
Edit: The color keeps going from gray to a really desaturated blue when I save as a 256 color .bmp. whaaaaat
Last edited 10/06/10(Thu)20:04.
>>3686That image format does strange things to colors.It seems like you can choose the colors that show up somehow, since pasting an image into a 256-color BMP will cause it to have the same colors as said BMP...for extra fun, try pasting pictures into the background of the Uboa area. Last edited 10/06/11(Fri)10:55.
>>3686
That image format does strange things to colors.It seems like you can choose the colors that show up somehow, since pasting an image into a 256-color BMP will cause it to have the same colors as said BMP...
for extra fun, try pasting pictures into the background of the Uboa area.
Last edited 10/06/11(Fri)10:55.
>>3686I usually save it as a normal BMP and then find something to convert it to 256. It doesn't mess the colors so much. I'm using Aha View now, but it's a trial so yeah