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File: 1264835939303.png -(34.2 KiB, 1280x800) Thumbnail displayed, click image for full size.
35041 No.2696   [Delete]   [Edit]  [Reply]

You have to actually view the image to see what is it. A simple desktop background.

Just had some random inspiration and decided to put this together.

I think it looks nice.

Thoughts? Comments?

(Also I didn't know where exactly to post it, I figured this was okay.)

Last edited 10/01/29(Fri)23:20.

3 posts and 1 images omitted. Click Reply to view.
>> No.2711   [Delete]   [Edit]

Wow, what, really?

Here I was thinking that no one even cared.

But I'll see what I can do about making a couple more, if you really want them.


>> No.2712   [Delete]   [Edit]
File: 1265066827020.gif -(2.6 MiB, 640x480) Thumbnail displayed, click image for full size.

I made this little gif animation.

I thought it was kind of neat, something about long-playing gifs get to me.

Edit: I think I need a new program to view the gif animation in the correct speed. .-.;
Anyone know any

Last edited 10/02/01(Mon)15:27.

>> No.2716   [Delete]   [Edit]
File: 1265119717137.gif -(7153 B, 83x94) Thumbnail displayed, click image for full size.


I use GIMP, myself. All you have to do is put (NUMBERms) after the name of the layer I think. "ms" meaning miliseconds, so you can make a certain layer appear ontop forever before the next one beneath it takes over. It's been a while since I've done it. I think the names are in the layers of this .gif image, so use it at a basis to copy, that's how I did it.

>> No.2721   [Delete]   [Edit]

Yeah, that's exactly what I do, except I just go in and set the same ms rate for all layers at once, that last gif had about ninety something layers or something.

Gimp is amazing, ugh.

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22341 No.2670   [Delete]   [Edit]  [Reply]

Sup guize. Did this for a bit of fun over the last couple of days. Hopefully this hasn't been done already. Youtube vid with more info and file downloads:


not all of them are perfect but i gave it my best shot.

well, enjoy. D:

(also, does anyone else find the scene in the pic really disturbing? the eye world just gives me the fucking creeps.)

>> No.2672   [Delete]   [Edit]


Nice work!! And yes, I agree... that picture freaking kills me. D: I have a love-hate relationship with the eye world......

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4207 No.2661   [Delete]   [Edit]  [Reply]

could someone help me? I don't know how to pass on that pylon...
I went to where the black cat is before,but now is this blocking the path!

>> No.2662   [Delete]   [Edit]

Just keep coming back until the cone isn't there anymore.

>> No.2664   [Delete]   [Edit]

>>2662 thank you so much!

>> No.2665   [Delete]   [Edit]
File: 1264539152662.png -(54.2 KiB, 320x240) Thumbnail displayed, click image for full size.

I finally make the witch event!

>> No.2669   [Delete]   [Edit]

I find that going back to mado's bed, walking down the "hand passage" and going through the elevator thats down there heightens the chances of the cone being gone.

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108538 No.2611   [Delete]   [Edit]  [Reply]

Hey guys,

I have a bit of a problem in Yume Nikki of a technical nature. Whenever I get to this part in the snow stage, the game stutters and jerks. I think it has something to do with the sound, but I'm not sure.

Anyone have a similar experience and/or a solution?

1 posts omitted. Click Reply to view.
>> No.2614   [Delete]   [Edit]

Athlon 64 3000+ (1.81ghz)
1.5 gig ram

>> No.2616   [Delete]   [Edit]

I had the same problem, but turned the volume down on my comp and was able to deal with the stuttering gameplay. I also had the same problem in either the candle world or the lamp/puddle world, can't really remember.

Fucking annoying, I can't even play GBA games without them stuttering on me.

>> No.2617   [Delete]   [Edit]

Well, I discovered it was something to do with my video codecs. FFDShow kept on popping up at certain instances, and then it bombed out.

Switching to Dolby Decoder helped alot with the stuttering, although the sound is still really fubar.

Otherwise, I'm thoroughly enjoying Yume Nikki, although I'd love some dialog from some of the characters you meet.

>> No.2654   [Delete]   [Edit]

I had the exact same problem, OP.

Here's what to do. You need to take the following BGM's and convert them to .wav files.


There are other mp3 BGM's in the game, but those four are the only ones that should give you trouble.

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1021301 No.2356   [Delete]   [Edit]  [Reply]

okay, i have seen YN roleplays around, and i'm kind of wondering how it would work.
so i have i idea, if your up to it then go ahead and write in any way, your dream world and what's in it. it doesn't have to be baced at all of YN's world.
just go ahead and write and make it interesting,i know there's a simmliar thread on /yume/ but that just short explanation.
let see if you can make it interesting~
And let's see if anyone takes a interest in this...

>> No.2641   [Delete]   [Edit]
File: 1264174044263.jpg -(69.8 KiB, 540x640) Thumbnail displayed, click image for full size.


Sure, but I get to play as my own version of Scooter Ward >:3

-Press Start-

*Wakes up face first on a star-lit country road, with a mouth full of dirt and dust. Coughs, and whipes the remaining sand from his face, then stands up to try and get a grasp on where the hell he is. It's night, there is a green nebula almost completely covering the sky itself, acting as a neon cloud blocking out many of the stars, but reflecting the light back down on the Earth, making scanning the area a lot easier.

There's no one in sight, so starts walking along the road in hopes of finding shelter or a ride.*

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135665 No.2620   [Delete]   [Edit]  [Reply]

i cant save my game, when i saved the first night of playing and played again the next day, i couldnt load it (diary was all black).

I did a test and i can still load my game after saving without closing the game
But if i close the game, start it up again and try to load my game, it doesnt exist anymore. wtf?

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436116 No.2615   [Delete]   [Edit]  [Reply]

by simply searching "dream creatures" on google i stumbled into this http://www.flickr.com/photos/elidoturco/sets/72157605500459873/
it might be pure coincidence, but it's intriguing how those photos are created such as the FACE! (behind the door after Kyukyu)

Last edited 10/01/18(Mon)07:19.

>> No.2618   [Delete]   [Edit]


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29096 No.2582   [Delete]   [Edit]  [Reply]

Witch event here would be awesome don't you think?

>> No.2583   [Delete]   [Edit]

I concur

>> No.2585   [Delete]   [Edit]

Oh goddamnit
I tried to make the witch event happen here


>> No.2608   [Delete]   [Edit]

Did you guys notice that little flying thing to the right, fluttering over the edge of the cliff? It's hard to see there, because it's right next to the light in the background from the city.

What the hell does that fly do?

>> No.2610   [Delete]   [Edit]

Absolutely nothing. And we're still not sure if it's a butterfly or a UFO.

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837150 No.2598   [Delete]   [Edit]  [Reply]

So I have been playing Yume Nikki one day, I tryed to go to Poniko's house, tryed to go see Masada, tryed to go into some of the worlds, and this pops up. Does anyone know how to fix it?

3 posts omitted. Click Reply to view.
>> No.2604   [Delete]   [Edit]

The same thing happened to me at first. Just get a program that can convert MP3 files to .wav files and look in the YN "Music" folder, and convert all the MP3s to .wav format. It should work then! (Be sure to delete the originals, too.)

>> No.2605   [Delete]   [Edit]


Ahh I will try that, I will also try all of the suggestions you guys gave me

No it's not the all effects

>> No.2606   [Delete]   [Edit]

This happened to me the first time i played yume nikki just as the toriningen caught me.

i was terrified.

>> No.2607   [Delete]   [Edit]

aw man is this who I think it is
and did I leave before you all got stuck in this rollin' lag

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91368 No.2601   [Delete]   [Edit]  [View]

Today we're featuring an interview with Kikiyama, the famous developer of the bizarre dream game Yume Nikki. Thanks in advance to those who helped us with contact information and translation assistance.

So, you are Yume Nikki's sole designer. First and foremost, why did you create this game?

spoilers if you haven't played the game

Kikiyama: I am very much fascinated by dreams, and have been since I was young. Considering my equal interest in games, I wanted to essentially mesh the two.

How did you begin to formulate the overall structure of the game? Why did you choose to have it be purely exploration-based, rather than driven by a plot?

Kikiyama: When I was fairly certain the game's premise would involve the exploration of dreams, I started by devising level layouts and ideas. My goal was to create settings which were both original and captivating to the player. I drew some inspiration from dreams I have had over the years, but I tried not to let the game be too centered toward my own subconscious experiences. Regarding the gameplay, I chose to omit a storyline because I felt this might be too restricting on the player. I wanted the experience to be as nonlinear and unconfined as possible. Such, in my view, reflects the nature of dreams: seamless and open-ended.

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>> No.2602   [Delete]   [Edit]

Locked. This has been brought up before and it still is not sourced.

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