discuss/design/create tileset/connecting areas/etc
What is the arrow pointing to?Well, it's an interesting idea, but I think it needs some other stuff to spice it up
What is the arrow pointing to?
Well, it's an interesting idea, but I think it needs some other stuff to spice it up
...hang on a sec, is this going to be a normal area or a "side-scrolling" one like the Mars area from the original YN? Because from the concept art, it sorta looks like it'd only really work as the latter.
>>977I had been thinking about this, as well.My only idea of worth on the matter is to have the entrance to the Red Desert take the form of stairs, leading from a hole in the floor somewhere (dream hospital?). Moving into the hole would switch screens to a side scrolling area, where Kazenori could descend the staircase with the skyline and Cute White Thing in the background. Upon reaching the bottom, Kazenori would enter the Red Desert laid out in the traditional area style. This way, we could have a Red Desert that isn't limited by the side-scrolling style, but that doesn't pass up on an eye-catching skyline, and Cute White Thing looming in the background.
>>977
I had been thinking about this, as well.
My only idea of worth on the matter is to have the entrance to the Red Desert take the form of stairs, leading from a hole in the floor somewhere (dream hospital?). Moving into the hole would switch screens to a side scrolling area, where Kazenori could descend the staircase with the skyline and Cute White Thing in the background. Upon reaching the bottom, Kazenori would enter the Red Desert laid out in the traditional area style. This way, we could have a Red Desert that isn't limited by the side-scrolling style, but that doesn't pass up on an eye-catching skyline, and Cute White Thing looming in the background.
>>983Okay, that makes sense.
Beta Map. If other things are wanted to be added, feel free to update this.
This doesn't do it justice. At all.
>>1203
>>1204
>>1204oh gooood this looks so cuuuute
>>1208Yeah, cute. And looks okay in-game.
>>1228is there like a demo or something of this yet?
>>1275a demo of what? the whole game or that area?
>>1276 the whole game.
>>1285You could try reading the board or maybe posting in a more relevant thread.But no, there's not a "demo" of this out yet.
>>1285You could try reading the board or maybe posting in a more relevant thread.
But no, there's not a "demo" of this out yet.