UPDATE. ver.0.15http://rust.yakiin.net/top2.html
AAAAAAAAAAAAA
Wait, wait, it seems that 0.15 is slightly fixed 0.1.
aaaaaaaaAAAAAAAAAAああああああああああああああああああああああWait, the file size went down? Seems some of the music was compressed. Compare bgm3 from an older version to the new one, for example.Guess he went over the 20mb limit for uploading on Loda.
aaaaaaaaAAAAAAAAAAああああああああああああああああああああああ
Wait, the file size went down? Seems some of the music was compressed. Compare bgm3 from an older version to the new one, for example.
Guess he went over the 20mb limit for uploading on Loda.
The effects are still in their places. What has changed whaaaaaaaaaat.
>2011/7/18 ver 0.15 バグ修正と、色々ほんの少し追加。And according to Google Translate,>2011/7/18 ver 0.15 bug fixes and added a little variety.OH GOD THE TENSION.
>2011/7/18 ver 0.15 バグ修正と、色々ほんの少し追加。
And according to Google Translate,
>2011/7/18 ver 0.15 bug fixes and added a little variety.
OH GOD THE TENSION.
Wat.
Has he fix'd the Spider Sabi glitch?Or when you are awake in the Rust adventure and pinch your cheek, the corrupt thing stays on the screen..?Downloading right now to check-------------Television doesn't click when turned on anymore >: Last edited 11/07/17(Sun)16:12.
Has he fix'd the Spider Sabi glitch?Or when you are awake in the Rust adventure and pinch your cheek, the corrupt thing stays on the screen..?Downloading right now to check-------------Television doesn't click when turned on anymore >:
Last edited 11/07/17(Sun)16:12.
>>1498Probably some missing file or something. Try comparing the number of files in your 0.10 folder with the number in your 0.15 folder.>>1499>Spider SabiElaborate.
>>1498Probably some missing file or something. Try comparing the number of files in your 0.10 folder with the number in your 0.15 folder.
>>1499
>Spider Sabi
Elaborate.
>>1501http://uboachan.net/flow/res/1360.xhtmlAnd Confirmed that you can no longer be Spider Sabi >:Also noticed a new Kaibutsu giggle in the child corridor...------------------EVERYBODY GO HIT SMILE WITH YOUR PIPENEW SYSTEM TYPE ADDED FOR HAVING BALLS TO HIT HIM--------------Judging from the charsset, the television effect can turn on, the eye graffiti can apparently blink/bleed in the apartments, demon/imp things can materialize... The Santa Hat effect is still in the files but I'm unsure if you can actually obtain it. Still exploring and checking things, I'll do a report if I can actually find the things in-game that I hypothesized about.---------------I was waiting for this to happen since like version 0.04 or something, but the eye in the apartment blinks when you use the Mono Eye effect <33 Last edited 11/07/17(Sun)17:03.
>>1501http://uboachan.net/flow/res/1360.xhtmlAnd Confirmed that you can no longer be Spider Sabi >:
Also noticed a new Kaibutsu giggle in the child corridor...------------------EVERYBODY GO HIT SMILE WITH YOUR PIPENEW SYSTEM TYPE ADDED FOR HAVING BALLS TO HIT HIM--------------Judging from the charsset, the television effect can turn on, the eye graffiti can apparently blink/bleed in the apartments, demon/imp things can materialize... The Santa Hat effect is still in the files but I'm unsure if you can actually obtain it. Still exploring and checking things, I'll do a report if I can actually find the things in-game that I hypothesized about.---------------I was waiting for this to happen since like version 0.04 or something, but the eye in the apartment blinks when you use the Mono Eye effect <33
Last edited 11/07/17(Sun)17:03.
Looks like you can finally get the Rust menu type as well.
OGAWD OGAWD OGAWDNEW SCHOOL CHASE WILL HAVE YOU SHITTING BRIXXXXXXBut this helps promote that one theory I had in /t/ ~Also it appears Smile is no longer one of the few characters you can't hit with a Pipe anymore...You can also see what I was saying by demons being able to materialize...And you can kill the eye in the apartments.Spider Sabi hasn't been entirely removed either.Video to new Rust School chase for those of you who don't haxhttp://www.youtube.com/watch?v=73fe3Rxw2cc&lc=r-htWrN2KGfEJLRjx9TnMLG13DiqdpUofxCdhRz8p4A&feature=inbox Last edited 11/07/17(Sun)18:46.
OGAWD OGAWD OGAWDNEW SCHOOL CHASE WILL HAVE YOU SHITTING BRIXXXXXXBut this helps promote that one theory I had in /t/ ~Also it appears Smile is no longer one of the few characters you can't hit with a Pipe anymore...You can also see what I was saying by demons being able to materialize...And you can kill the eye in the apartments.Spider Sabi hasn't been entirely removed either.
Video to new Rust School chase for those of you who don't haxhttp://www.youtube.com/watch?v=73fe3Rxw2cc&lc=r-htWrN2KGfEJLRjx9TnMLG13DiqdpUofxCdhRz8p4A&feature=inbox
Last edited 11/07/17(Sun)18:46.
Maybe I'm just dumb, but why don't I see the RPG_RT.exe thingy?
>>1506You need your own, or one from a different game. I tried to drag the one from v0.10 but the wake up option from the menu was gone
>>1507The 0.10 English locale version used an RM2003 launcher, which would cause mojibake and missing menu types unless you edit the game.Indeed, any standard RM2k launcher should work. If you've got the editor installed, you can create a new blank project and use the launcher from that.
>>1507The 0.10 English locale version used an RM2003 launcher, which would cause mojibake and missing menu types unless you edit the game.
Indeed, any standard RM2k launcher should work. If you've got the editor installed, you can create a new blank project and use the launcher from that.
Aw fuck yes IN YOUR FACE SmileGuess he was right in the end. He did see her again
Aw fuck yes IN YOUR FACE Smile
Guess he was right in the end. He did see her again
>>1505wait, sothose demons/lolbloodcells/whatevers replaced the kaibutsus in the chase sequence, and some of the monsters we all know and love somehow turn into them during itand then there's the last scenewhatwhat the fuck
>>1514I think the new chase scene is only in the Rust Chapter.Kinda glad since I liked the old one a bit more.
>>1514
I think the new chase scene is only in the Rust Chapter.Kinda glad since I liked the old one a bit more.
dat chase sequenceis it just me or did those demon things get pretty beefy during the chase sequence?much more bigger than the minis we see so often... must be because those are "converted kaibutsuki", if my entire post made any sense at all.
dat chase sequence
is it just me or did those demon things get pretty beefy during the chase sequence?
much more bigger than the minis we see so often... must be because those are "converted kaibutsuki", if my entire post made any sense at all.
>>1516They're also harmless.Seriously, you can go right up and talk to one. They don't really do much.Who knows if this is intend behavior or not.I should go see if there's still Kaibutsus mucking about in the endgame or if they're all replaced by rust monsters now.
>>1516They're also harmless.
Seriously, you can go right up and talk to one. They don't really do much.
Who knows if this is intend behavior or not.
I should go see if there's still Kaibutsus mucking about in the endgame or if they're all replaced by rust monsters now.
I like the touch of the kaibutsu screaming in pain when they are possessed.Also is there a special way to get the Rust menu?and you get the sugar menu by eating a lot at the Sugar Hole right?
I like the touch of the kaibutsu screaming in pain when they are possessed.
Also is there a special way to get the Rust menu?and you get the sugar menu by eating a lot at the Sugar Hole right?
So uhm, we have Smile menu style, the new chase sequence and some bug fix. That's all? I'm too lazy to open up the game in rpg maker searching for new events.
>>1519That's all I found when I opened rpg maker too. Can't guarantee it of course, without checking everything event by event there's no way to be sure
>>1519
That's all I found when I opened rpg maker too. Can't guarantee it of course, without checking everything event by event there's no way to be sure
>>1521Mhe, the problem is I can read the katakana\kanji of variables\switches\events just fine, but not when they are reported in a command! Maybe if I use the japanese version of rpg maker... But then I will not be able to understand the commands themselves, ugh.
>>1521
Mhe, the problem is I can read the katakana\kanji of variables\switches\events just fine, but not when they are reported in a command! Maybe if I use the japanese version of rpg maker... But then I will not be able to understand the commands themselves, ugh.
>>1523I wouldn't worry too much about it. If there's something new then it's bound to get found out eventuallyAlso to anyone who might have been having problems, it seems a FIX version was uploaded. Don't know what it might or not fix as I had no problems with the pre-fix 0.15 version Last edited 11/07/18(Mon)11:08.
>>1523
I wouldn't worry too much about it. If there's something new then it's bound to get found out eventually
Also to anyone who might have been having problems, it seems a FIX version was uploaded. Don't know what it might or not fix as I had no problems with the pre-fix 0.15 version
Last edited 11/07/18(Mon)11:08.
So yeah. I downloaded it, and this is what my screen looks like. I know I just got the pipe effect, but it's not even letting me get to the effect list.;; Don't know what to do. D'| Some help would do great.
>>1536See >>1508
>>1537Okay, yeah..; I saw that. But I'm not too sure what to make of it, kinda makes no sense to me.;; OTL I mean, obviously, I can launch the program, that's no problem, I just don't know how to get those menus back. OTL
There are still a few Spider Sabi moments at the school and her desk when you go to drop the effects, but nothing that amazing. You can climb on a few tiles but only one square.
>>1538Okay. Nevermind. I got it.//Is dumb.
Now I have another problem. :| It's not letting me use my effects. :U What to do.
>>1546What RPG_RT are you using?Like wolf back there said the .1 launcher messes up the game due to its different coding (or something like that) I just used the launcher from flow Ver .9If you don't have that release and you want to try that I put the download links here: http://dotflow.wikidot.com/downloadstell me if that works/ if that's the problem
>>1550Would it be possible to post a link to an RPG Maker 2000? I can't seem to find any that work for .15 D:
>>1553I believe this is the site; what I used for download anyway:http://2drpg.com/2000.php
is this eye mouth thing new? never saw it before, must be random.and its kind of pretty gross.
>>1563If I'm not mistaken, it's sometimes sown shut. I wish I had a screenshot, but I haven't been able to make it happen again to get one. I think it happened the very first time I saw it. It also showed up in 0.10 as well.
>>1563
If I'm not mistaken, it's sometimes sown shut. I wish I had a screenshot, but I haven't been able to make it happen again to get one. I think it happened the very first time I saw it. It also showed up in 0.10 as well.
>>1564Oh, I know its usually sown shut, I posted it because this is first time I've seen anything different of it.
>>1565i thought it opened w/ the pipe effect, buuut
>>1563That "eye-mouth thing", we discovered, is open before you stab "Smile"....and mysteriously closes after. >>.<<
Do you still need to put in 'vehicle'?
>>1807yes.
everyone's talking about Spider Sabi, what does that mean?
>>1865See this thread >>1360
>>1865
See this thread >>1360
Can someone please mirror it on mediafire or something? I can't download it from loda for some reason.
>>1911Here you go
>>1911
Here you go
Is someone planning to do an english version, like with v.010 ? If you are I want to french kiss you
So, am I doing the school chase scene wrong, or was it changed in this version. I went to the eye/mouth world, went through the secret entrance thing but there wasn't anything by three Kaibutsu's that chased me in a small area and spit me back out at the entrance. Am I missing something?
>>1969Ah, never mind, I saw a video on youtube and see what I was doing wrong.
>>1966blush I... I am trying to do it...
cannot get ver.0.15 working anymore.
Not fully tested, but I'm putting this here anyways.http://www.mediafire.com/?7ceitc4mdpnqmagIt's packed just like my usual Yume Nikki releases.
>>1984It doesn't work, sadly... But thank you very much for doing it already !
>>1984works for me but i run everything in jap plus have everything installed normally.really this is the only area left with jap text. im impressed the info image was translated :3
This is what i get when i try to run the english version, i have RPG2000 installed and the application in the .flow folder but not applocale. is this necessary ?
Oh well. There's still stuff I need to translate, then.
Excuse me if this is old, however... Does anyone know anything about this area?
>>1990its just an alternate way to get the arm effectbeen there for awhile