I though I'd update a little, since I've been busting my ass on this >3<
Okay, the demo should be done by the end of this month. WOO! xD I'm trying to pack as much stuff as I can in so it'll be entertaining enough till I finish it.
So far there are three transformations(I call em that instead of effects so it would be a little more original):
Flamethrower
Dog
Gym uniform/dodgeball (Needs some more work, may not be in the demo D: )
I will probably put more non-interactive effects in (ones that will just change your appearance) but for now this is it.
Again, about the fever progression effect in the game- I really don't think I can do that. If you have used RPG maker 2003 before it's not as open-ended as most game making programs. It is easy to use but for a noob like myself I have NO idea how to do that stuff at all.
There will be areas that will make you wake up because of the fever, but as for the advancement of it, I really don't know.
I DO know how to tint the screen, though- What I could do is every time you get a certain item the screen turns more red. But if I made it more trippy I'd have re-make ALL of the tilesets... And I really don't want to do that.
Last edited 09/07/12(Sun)18:07.