Okay, I'm not going to get into argument. But there's nothing to "hack" in this case.
To build an app that works well on these consoles, you need:
-A compiler that outputs executables optimized for the CPUs of these consoles
-Librararies to handle hardware accelerated graphics, manage input, sound, memory management, etc.
None of these are available, since the hardware specifications are kept as trade secrets by Sony/Nintendo.
Just think about it, how old the PS2 is, but still, nobody managed to make a complete development kit for it...
Last edited 11/08/29(Mon)02:24.