>>1423
I've been keeping my mouth shut about this whole deal for a long time hoping it'd play out on it's own, but by this point it doesn't seem like it's just going to blow over on it's own.
Now then, where to start.
Firstly and foremostly, do you honestly have a creative bone in your body? Not as an insult, but you seem to really heavily rely on others for ideas for this game in one form or another. Not that it's a bad thing to get ideas from other people, but what you seem to be wanting to go for is a full game made by you. This means you want to pour your own blood and tears into it, not someone else's. If you look at legendary examples of one-man games, such as Yume Nikki or Cave Story, everything in the game was designed in a specific style by the creator. Nothing was ripped from a different game in any form, save possibly a few segments meant as a tribute or homage to another game or person.
That said, the whole process of making a game like this takes a lot of various medium. art, sprites, music, gameplay design, and story. The reason that one-person development teams produce such great games is probably because they are in control of all of these, and can imagine the game as they create it, but it's not something everyone can do. Some people are great at art but horrendous at storyline, or great at programming and music but can't draw to save their lives. Either you have to pick up the slack and learn how to work in all the categories you don't excel at, or team up with a close friend or two to play off eachother's strengths. (Most amazing games back in the late 80s and early 90s were made by teams of no more than 2-8 people)
And above all, don't be afraid to just put the damn thing down if you get bored with it and come back to it 4 years from now when you start drawing it out of boredom again. I've abandoned, returned to, and rewritten all of my stories several times over the years, and my characters and art with every incarnation seem to develop further and further towards what I actually want them to be. None of them are anywhere near finished yet, but they're a hell of a lot further than where I was when I first started them years ago.
And please, if some random person says something on an imageboard or DA that isn't flattery to you, could you try and respond in a slightly kinder manner? not sugary-sweet-sickening but at least not with this harsh, demeaning tone I tend to hear all the time. I swear, every time I've commented to you in the last 4 or 5 months I've been responded to in this stuck-up and aggrivated manner, like you're irritated at me for wasting your time by saying something to you. I'm pretty sure you don't want to be an asshole to everyone, but you're doing a good job at putting off people who might help by putting on that show.