hello.i'm having some trouble making my music loop properly in game. no matter what, there is the slight pause/pop before the loop.i use fruity loops and audacity. if there are any programs/tips that might help to remedy this, it would be appreciated.
hello.
i'm having some trouble making my music loop properly in game. no matter what, there is the slight pause/pop before the loop.
i use fruity loops and audacity. if there are any programs/tips that might help to remedy this, it would be appreciated.
i think its a problem with rpgmaker, not much you can do but add a small natural pause between ending and start of the loop.
Mm, if you're using Fruity Loops, have you tried wrapping the song when exporting? Or using .wav/.mid? I hear .mp3 isn't the best format for looping anyway.And if I may also ask a question since it's a music thread, why on earth won't RPG Maker 2003 play any of my .wav music? Ten second loops, midi versions work fine, but not .wav?
Mm, if you're using Fruity Loops, have you tried wrapping the song when exporting? Or using .wav/.mid? I hear .mp3 isn't the best format for looping anyway.
And if I may also ask a question since it's a music thread, why on earth won't RPG Maker 2003 play any of my .wav music? Ten second loops, midi versions work fine, but not .wav?
>>6923thank you, just using .wav did it.i am unfortunately unsure of what your issue with rm2k3 might be, but i hope that someone will be able to help you soon.
>>6923thank you, just using .wav did it.
i am unfortunately unsure of what your issue with rm2k3 might be, but i hope that someone will be able to help you soon.