>>5210
All right, testing this game out. Prepare for a huge criticism-filled post. First off, it worked perfectly fine for me. The problem >>5196 is having is most likely RTP-related, just like 90% of the problems with RPG Maker 2k3 games :T Moving on, the title screen is blatantly stolen from .flow, and although the phone graphic and the rest is nice, it's not a good start.
Gameplay is simple enough but not very original. Intro is interesting and good enough until the rooftop area, which honestly has a subpar design with obvious recolors and clumsy spriting. Jumping from stairs off a balcony = unoriginal. Might want to not make the player hit X twice to wake up. Intro is overall not a bad idea but poorly executed.
OK, now for the little apartment place with the really gay wolf rug. I mean, the little picture is fine, we get it, you like wolves, but that's just overdoing it. Side balcony is cool except the perspective is wonky and unrealistic, and not only is the red fog weird, but it doesn't shut off when you reenter. Also, the sprite goes over the right counter against the wall. Explorer game was meh and had no way to exit, plus the NES changed sprites into a boy when I interacted with it. Also "...All my books about wolves..."? Gimme a break kid. Evanescence is also a...bad choice to put in to say the least. But the music didn't work anyway, so whatever.
Dreamworld is very slow to move around in, which gets boring fast. Graphics are alright. The first dreamworld I went into looked awful, but thankfully I didn't have to see it for more than a second since you thoughtfully placed a toriningen right next to where I spawned. That being said, the skulls in the background are just cheesy and almost laughable, please replace that. Second world had pink clouds and gray walls and wasn't so bad, plus it was the one of the only areas that had working music, but I had no idea where to go and my molasses walking speed wasn't helping. The ghostningens were annoying and really out of place, and after I got caught by the hooded guy I didn't even want to bother anymore.
But I persevered and reached the place I promptly dubbed the "unoriginal face world." I wandered around for a little while and found absolutely nothing. I gave up and just pinched my cheek to leave, it was too boring to wade through. I then proceeded to enjoy the "christmas world" and its cheery music, even if it's an obvious ripoff of YN (there are collision issues along the top edge btw), and actually found my first effect, the..."Kitsune" effect, which is probably too weeaboo for a lot of people's tastes, you might want to change it to just "fox". I then found a pink house that I only shook my head at, which unfortunately broke my Naruto fox effect. :( I wandered in the featureless white space for a while until I saw the house again, then I just gave up.
In conclusion, it really has a lot of potential, but the graphics were very unoriginal and the gameplay is boring enough to make your game unplayable. Please speed up the walking speed and cut down on the huge featureless looping areas, just because they were in YN doesn't make them good. Please also get rid of the toriningens for now, they're just annoying and really reduce from the game. You really need to go through your game with a fine-tooth comb before you make any more releases, there are so many very basic and noticeable bugs it was just ridiculous.