Thank you for both your pixels and your encouragement!
As to the subject of development here is a ridiculously long rundown of what's going on-
General Status(For this update):
/>/*****-----/< / According to this text made status bar I have 5 more asterisks to accomplish. Just kidding~~
I'm a little over halfway done, I have the template interaction system almost smoothed over which includes some items with certain effects, dialogue boxes, text, what happens under more specific conditions than talking.
Number of Maps: According to RPGMKR I have 96 maps, though this isn't by any means a finished set or even a right number. Despite that, What is mapped out right now is what I needed to test out situations, dream effects, stuff like that. The dreams(Most of them in general), some waking areas, and other types of mapping needs to be completed and what is finished now needs to be worked over to be implemented properly. This part will probably be the main thing that is dragging the whole production behind. cue iron confetti Speaking of graphics, the picture attached is a screen-shot of May's school.
Music/BGM: The easiest part since I basically have all I need made already. I got some help from my sister to throw some guitar loops and such. Right now it's basically compressing the BGM in a manner that doesn't cost five times as much in megabytes for poor folks. I mean, the game is going to be big enough- they don't need 200megabytes worth of crap added to it. Plus, I'm stingy with music and sounds already- so it's a pretty easy area to do this with.
Items: I'm being stingy with the items in this release, meaning I'm only letting 8 of them ship of the original amount I had. They are sketched out, animated, coded, and only need to be debugged and be properly inserted into their respectable use areas.
The Camera item is almost completed for example, but it's pictures need to be made. As well as the darkroom where you can see all of the pictures you've taken.
Effects: About 8 again, they are subject to change though. But so far they have their graphics, and their specific commands.
Dialogue/NPC GRAPHICS/Facesets: About all paths planned out, 2 almost finished, and needs to be placed in the game. This is as close to a planning phase as it gets for the general direction of the game, what maps MUST be included and even what type of dream maps are made- so this is one of the main areas I'm concentrating on other than the Map sets/Graphics at the moment. Once this is finished, theoretically- the update will be pretty much complete. And I will be happy soul.