You play as a girl named Irene. Instead of sleeping and going into a dream world, you enter a floor-to-ceiling mirror to go into what I'll call the Otherworld. When you leave your room in the Otherworld, instead of a hub/nexus, there's a single lever that, when pulled, transforms the room into different versions of itself and subsequently opens up more areas to explore, which then open up more, and so on and so on.
As for myself, I happened upon actually playing Yume Nikki and finding Uboachan about a... month ago, I'll say. In the past week I played with the idea of making a game, and in the past few days I've pretty much done a crash course into it and churned out this game.
It's very much in its beginner phase, and there's only one actual world that has the default template I plan on working on. But, there are two effects made and usable and findable in the beginning areas, and I already have plans for many more. (of course those effect locations are simply easy-to-reach test locations)
This game was made mainly for myself, as it will have a lot of places and things based on things from my childhood, things that give me artistic inspiration, etc., including ideas from my little brothers and whoever else I know that could contribute. This means that though some of you may not appreciate it, there will be grimdark places too.
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